There are 34 superheroes that start with the letter K, spanning major comic book publishers like Marvel and DC, as well as notable independent creators. These characters range from classic icons like Kal-El (Superman) to newer heroes like Kamala Khan (Ms. Marvel). Many display a diverse set of powers, from mystical sorcery to super speed, reflecting a rich variety of backgrounds and stories that cater to fans of all genres.
Explore the complete list below to discover detailed information about each hero.
Superhero Name This column lists the hero’s most commonly known name or alias, making it easy to identify each character by their key identity.
Publisher The company responsible for creating and publishing the character, such as Marvel Comics, DC Comics, or independent labels, shows their original source and universe.
First Appearance This shows the comic book and issue where the hero debuted, providing context on their age and origin story within comic book history.
Powers A summary of the hero’s main abilities or skills, highlighting what makes them unique or powerful in their own world.
Description A brief overview that explains the hero’s background, personality, and role in their universe, giving insight into why they matter to fans and stories.
Superheroes that start with K
Superheroes | Publisher | First appearance | Powers |
---|---|---|---|
Ka-Zar | Marvel Comics | The X-Men #10 (March 1965) | Peak human attributes, expert hunter and tracker, symbiotic bond with Zabu |
Kal-El | DC Comics | Action Comics #1 (June 1938) | Super strength, flight, heat vision, x-ray vision, super-speed, invulnerability, super-hearing, freeze breath |
Kamala Khan | Marvel Comics | Ms. Marvel #1 (February 2014) | Polymorphism (embiggening/shapeshifting), rapid healing |
Karate Kid | DC Comics | Adventure Comics #346 (July 1966) | Master of every known martial art in the 30th and 31st centuries; can mimic super-strength with skill |
Karnak | Marvel Comics | Fantastic Four #45 (December 1965) | Perceives the “flaw in all things” (people, objects, ideas); master martial artist |
Karolina Dean | Marvel Comics | Runaways #1 (July 2003) | Solar energy manipulation (flight, force blasts, light projection), rainbow-colored light form |
Katana | DC Comics | The Brave and the Bold #200 (July 1983) | Expert swordswoman and martial artist; Soultaker sword traps souls and allows communication |
Kate Bishop | Marvel Comics | Young Avengers #1 (April 2005) | Master archer, skilled in martial arts, swordsmanship, and tactics |
Kate Kane | DC Comics | 52 #7 (August 2006) | Master detective, martial artist, tactician; access to advanced technology and weaponry |
Kendra Saunders | DC Comics | JSA Secret Files #1 (August 1999) | Reincarnated with memories/skills of past lives; flight (via Nth Metal wings), enhanced strength, durability |
Kent Nelson | DC Comics | More Fun Comics #55 (May 1940) | Sorcery (flight, energy manipulation, force fields, illusion casting, elemental control), immense magical knowledge from Helmet of Fate |
Khalid Nassour | DC Comics | Doctor Fate #1 (August 2015) | Sorcery (via Helmet of Fate, similar to Kent Nelson but more novice), mystical sight |
Kick-Ass | Icon Comics | Kick-Ass #1 (April 2008) | No actual superpowers; relies on courage, basic fighting skills, and high pain tolerance |
Kid Colt | Marvel Comics | Kid Colt, Outlaw #1 (August 1948) | Expert marksman, skilled horseman, master of quick draw |
Kid Devil | DC Comics | Blue Devil #14 (July 1985) | Demonic physiology (super strength, agility, durability, pyrokinesis, flight via bat-like wings) |
Kid Flash | DC Comics | The Flash #110 (December 1959) | Super-speed, superhuman reflexes, accelerated healing, enhanced endurance, can vibrate through objects |
Kid Kaiju | Marvel Comics | Totally Awesome Hulk #1.MU (August 2017) | Ability to summon and control giant monsters |
Kid Omega | Marvel Comics | New X-Men #134 (January 2003) | Omega-level telepathy and telekinesis, psionic energy generation (psi-blades, psi-armour), super-intelligence |
Killer Frost | DC Comics | Firestorm #3 (June 1978) | Cryokinesis (ice generation and manipulation), absorption of heat/energy to power abilities |
Kilowog | DC Comics | Green Lantern Corps #201 (June 1986) | Wields a Green Lantern power ring (flight, energy constructs, force fields, universal translator), immense physical strength |
Kimiyo Hoshi | DC Comics | Crisis on Infinite Earths #4 (July 1985) | Photokinesis (light manipulation, energy blasts, flight, blinding flashes, force fields), expert astrophysicist |
Kinetic | Marvel Comics | New Warriors #1 (July 2007) | Energy absorption and manipulation, particularly kinetic energy (super speed, strength, durability, energy blasts) |
King Tiger | DC Comics | Richard Dragon, Kung-Fu Fighter #18 (January 1977) | Master martial artist, peak human physical condition, highly skilled in ancient combat forms |
Kitty Pryde | Marvel Comics | Uncanny X-Men #129 (January 1980) | Phasing (ability to pass through solid objects, disrupt electronics, walk on air/water), intangibility, skilled in combat and computers |
Knight | DC Comics | Batman #62 (December 1950) | Expert detective, martial artist, strategist, access to advanced technology |
Knighthawk | Marvel Comics | The Avengers #69 (October 1969) | Peak human physical attributes, enhanced nocturnal vision, expert hand-to-hand combatant, master tactician, wealthy and uses high-tech gadgets |
Kole | DC Comics | The New Teen Titans #1 (November 1984) | Crystallokinesis (creation and manipulation of silicon crystals), flight, energy absorption |
Komodo | Marvel Comics | Avengers: The Initiative #1 (June 2007) | Reptilian physiology (enhanced strength, speed, agility, healing factor), retractable claws, tail, scale-like skin |
Kon-El | DC Comics | The Adventures of Superman #500 (June 1993) | Tactile telekinesis (simulating super strength, flight, invulnerability); later developed Kryptonian powers |
Korg | Marvel Comics | Incredible Hulk #93 (May 2006) | Super strength, durability, rock-like hide, highly resistant to injury, skilled warrior |
Koriand’r | DC Comics | DC Comics Presents #26 (October 1980) | Starbolt blasts (solar energy), flight, superhuman strength, speed, durability, absorption of languages |
Krypto | DC Comics | Adventure Comics #210 (March 1955) | Super strength, flight, invulnerability, heat vision, super-speed, super-hearing, super-smell, x-ray vision |
Kyle Rayner | DC Comics | Green Lantern vol. 3 #48 (March 1994) | Wields a Green Lantern power ring (flight, energy constructs, force fields, universal translator), highly creative and imaginative |
Kylun | Marvel Comics | Excalibur #43 (October 1991) | Can replicate the properties and powers of any object he touches (e.g., strength of steel, sharpness of a blade, flight of a bird) |