With 44 superheroes listed under the letter “M,” this guide offers a detailed look at some of the most powerful and unique characters from major comic book publishers like Marvel, DC, and Image Comics. Many of these heroes have rich backstories and diverse powers, ranging from superhuman strength and magic to advanced technology and cosmic abilities. This collection highlights how the letter “M” is home to a wide array of heroes who have made significant impacts in their universes, reflecting different eras and styles of storytelling.

Explore the complete list below to discover who these superheroes are and what makes them stand out.

Publisher This column shows which comic book company publishes the superhero’s stories, such as Marvel Comics, DC Comics, or Image Comics. Knowing the publisher helps you understand the character’s universe and where to find their adventures.

First Appearance Here you see the comic book and issue number where the superhero first appeared. This information tells you when and where the character was introduced, providing important context about their origins.

Powers This section describes the superhero’s special abilities or skills. It gives you a quick look at what makes each hero unique and what kind of challenges they can face or overcome.

Description The description gives a brief overview of the superhero’s background, personality, and role in their stories. It helps you understand who they are beyond their powers and why they matter in the comic book world.

Superheroes that start with M

SuperheroesPublisherFirst AppearancePowers
MMarvel ComicsGeneration X #1 (1994)Superhuman strength, speed, agility, durability, flight, telepathy
Machine ManMarvel Comics2001: A Space Odyssey #8 (1977)Superhuman strength, durability, retractable limbs, various built-in weapons and sensors, flight
Madame XanaduDC ComicsDoorway to Nightmare #1 (1978)Magic, clairvoyance, immortality, healing, illusion casting, curse removal
MadmanDark Horse ComicsCreatures of Schlock (1990)Enhanced reflexes, healing factor, psionic abilities, expert hand-to-hand combatant
MagikMarvel ComicsGiant-Size X-Men #1 (1975)Teleportation (stepping discs), sorcery (Limbo magic), Soulsword manifestation, mystical armor
MagmaMarvel ComicsNew Mutants #10 (1983)Geokinesis (earth and lava control), heat generation, immunity to heat and fire
Magnus, Robot FighterGold Key ComicsMagnus, Robot Fighter #1 (1964)Superhuman strength, advanced martial arts skills, enhanced senses, tactical genius
Ma HunkelDC ComicsAll-American Comics #3 (1939)None (costumed brawler)
Major DisasterDC ComicsGreen Lantern #43 (1966)Control over natural disasters (earthquakes, volcanoes, floods, etc.), energy manipulation
Major VictoryMarvel ComicsMarvel Super-Heroes #18 (1968)Psychokinesis, superhuman strength, durability, flight (via suit), tactical leadership
MakkariMarvel ComicsRed Raven Comics #1 (1940)Super-speed (near light-speed), cosmic energy manipulation, superhuman strength and durability
Man-ThingMarvel ComicsSavage Tales #1 (1971)Empathic teleporter, acid touch, superhuman strength and durability, regeneration
ManhunterDC ComicsAdventure Comics #73 (1942)Varies by incarnation (skilled combatants, sometimes enhanced strength, advanced technology, or legal expertise)
MantisMarvel ComicsAvengers #112 (1973)Empathy, martial arts mastery, regeneration, plant manipulation, clairvoyance, astral projection
MarrowMarvel ComicsCable #15 (1994)Bone growth and manipulation (can extract bones as weapons), healing factor, superhuman strength
Martian ManhunterDC ComicsDetective Comics #225 (1955)Shapeshifting, intangibility, invisibility, flight, superhuman strength, telepathy, regeneration, heat vision, Martian vision
Marvel BoyMarvel ComicsMarvel Boy #1 (1950)Varies by incarnation (Kree technology, enhanced physiology, cosmic energy manipulation)
Mary MarvelDC ComicsCaptain Marvel Adventures #18 (1942)Superhuman strength, speed, flight, durability, wisdom, courage, stamina, electricity manipulation
MasadaImage ComicsYoungblood #3 (1992)Superhuman strength, invulnerability, flight, energy blasts, enhanced senses
MaverickMarvel ComicsX-Men #5 (1991)Kinetic energy absorption and redirection (via costume), enhanced strength and durability, expert marksman and combatant
Max MercuryDC ComicsNational Comics #5 (1940)Super-speed, interdimensional travel, spiritual guidance
MeraDC ComicsAquaman #11 (1963)Hydrokinesis (water manipulation), superhuman strength, durability, telepathy (with Aquaman), adapted to underwater life
MercuryMarvel ComicsNew Mutants: Academy X #1 (2004)Mercurial physiology (can shapeshift, regenerate, control her liquid metal form), superhuman strength
MetamorphoDC ComicsThe Brave and the Bold #57 (1965)Transmutation (can change his body into any element or compound), shapeshifting, superhuman strength and durability
MidnighterDC ComicsStormwatch #4 (1998)Enhanced physiology, highly advanced combat computer in brain (can predict scenarios), healing factor
Mighty AtomDC ComicsCrack Comics #1 (1940)Superhuman strength (can punch through steel), invulnerability, flight
Mighty ManImage ComicsSavage Dragon #1 (1992)Superhuman strength, flight, invulnerability, energy blasts, rapid regeneration
Minute-ManDC ComicsMaster Comics #11 (1941)Superhuman strength, speed, flight, enhanced senses, martial arts
MiraclemanMarvel ComicsMarvelman (1954)Superhuman strength, speed, flight, invulnerability, enhanced senses, cosmic awareness
Miss MartianDC ComicsTeen Titans #37 (2006)Shapeshifting, intangibility, invisibility, flight, superhuman strength, telepathy, regeneration
Miss MasqueDynamite EntertainmentExciting Comics #51 (1946)Skilled detective, master of disguise, expert markswoman and hand-to-hand combatant
Mister FantasticMarvel ComicsFantastic Four #1 (1961)Elasticity, superhuman intellect (one of the smartest beings on Earth), genius inventor
Mister ImmortalMarvel ComicsWest Coast Avengers Vol. 2 #46 (1989)Immortality (cannot be permanently killed, resurrects after death), invulnerability to aging
Mister MiracleDC ComicsMister Miracle #1 (1971)Master escape artist, skilled combatant, advanced technology (Mother Box), anti-life equation immunity
Mister ScarletDC ComicsWow Comics #1 (1940)Skilled detective, hand-to-hand combatant, master of disguise
Mister TerrificDC ComicsThe Spectre Vol. 3 #54 (1997)Genius-level intellect (“Third Smartest Man”), Olympic-level athlete, master martial artist, inventor of T-Spheres
MockingbirdMarvel ComicsAstonishing Tales #6 (1971)Highly skilled S.H.I.E.L.D. agent, expert martial artist, acrobat, tactician, double batons
Mon-ElDC ComicsSuperboy #89 (1961)Superhuman strength, speed, flight, heat vision, X-ray vision, invulnerability (when exposed to yellow sun, but vulnerable to lead)
MoondragonMarvel ComicsIron Man #35 (1971)Telepathy, telekinesis, mind control, genius intellect, martial arts mastery
Moon KnightMarvel ComicsWerewolf by Night #32 (1975)Enhanced strength, agility, and durability (varies with moon phases), expert combatant, multiple personalities (Khonshu’s avatar)
MOTHNew England ComicsThe Tick #1 (1988)None (average human), reliance on gadgets, sidekick to The Tick
MotorheadImage ComicsYoungblood #1 (1992)Cybernetic enhancements (superhuman strength, speed, durability), skilled combatant, weapon expert
Ms. MarvelMarvel ComicsCaptain Marvel #14 (2013)Polymorphism (embiggening, shapeshifting, rapid healing), superhuman strength and durability
Multiple ManMarvel ComicsGiant-Size Fantastic Four #4 (1975)Duplication (can create multiple duplicates of himself upon impact), duplicate absorption

Descriptions

M
Monet St. Croix, or M, is a mutant with an array of superhuman abilities, often depicted as a strong and sophisticated member of various X-teams. She’s known for her confident demeanor and powerful physical and mental attributes, making her a formidable ally.
Machine Man
Machine Man, X-51, is a sentient robot created by scientist Abel Stack. He was the last of his kind to be completed, developing emotions and an ethical code. He often battles injustice, using his adaptable robotic body and advanced systems.
Madame Xanadu
Madame Xanadu is an immortal sorceress and mystic advisor within the DC Universe. Born Nimue in Arthurian times, she has advised heroes and dealt with supernatural threats for centuries, operating a magical consultation business in modern times.
Madman
Frank Einstein, known as Madman, is a deceased man brought back to life by a mad scientist. With his bandaged face and unique costume, he solves mysteries and battles strange creatures, striving to understand his fragmented past.
Magik
Illyana Rasputina, Colossus’s sister, was kidnapped into the dimension of Limbo and trained in dark magic. As Magik, she wields the Soulsword and can create “stepping discs” for teleportation, often serving with the X-Men.
Magma
Amara Aquilla, aka Magma, is a mutant from the lost Roman city of Nova Roma. She possesses the ability to control and generate molten rock and intense heat, often transforming into a lava-like form, making her a potent force.
Magnus, Robot Fighter
Magnus is a hero from the future (4000 AD) who fights against rogue robots that threaten humanity. Raised and trained by a benevolent robot, he uses his incredible strength and fighting skills to protect the innocent from mechanical oppression.
Ma Hunkel
Abigail “Ma” Hunkel was one of the earliest DC Comics characters, a strong woman who fought crime in a pot and long johns as the original Red Tornado. She was a comedic but effective brawler, often protecting her neighborhood.
Major Disaster
Paul Booker, Major Disaster, is a supervillain-turned-antihero with the power to cause any natural disaster he imagines. Despite his villainous origins, he has occasionally tried to be a hero, often with disastrous but well-meaning results.
Major Victory
Vance Astro, Major Victory, is a 31st-century astronaut and founding member of the Guardians of the Galaxy. Encased in a containment suit due to his powers, he wields Captain America’s shield and leads his team through cosmic adventures.
Makkari
Makkari is an Eternal, a race of super-powered beings created by the Celestials. He is obsessed with speed, often pushing his powers to the limit, making him one of the fastest beings in the Marvel Universe, and a skilled engineer.
Man-Thing
Ted Sallis transformed into the monstrous Man-Thing after his swamp formula and a magical nexus combined. A silent guardian of the Nexus of All Realities, he burns those who feel fear with his acidic touch, protecting his swamp home.
Manhunter
Manhunter is a legacy title in DC Comics, held by multiple individuals. While each has a unique story, they generally fight crime as skilled vigilantes, often with a strong sense of justice and advanced combat abilities or tech.
Mantis
Mantis is a highly skilled martial artist and empath, originally trained by the Kree. She is known for her ability to sense and manipulate emotions, often serving as a key member of the Guardians of the Galaxy, offering unique support.
Marrow
Sarah, or Marrow, is a mutant whose skeleton grows uncontrollably, allowing her to extract bones as weapons or armor. A former Morlock, she has struggled with her identity, sometimes a hero, sometimes an antagonist, with the X-Men.
Martian Manhunter
J’onn J’onzz, the Martian Manhunter, is the last survivor of Mars and a founding member of the Justice League. He possesses a vast array of powers, including telepathy and shapeshifting, and is known for his calm wisdom and compassion.
Marvel Boy
Marvel Boy is a name used by several characters in Marvel Comics. The most prominent modern version is Noh-Varr, a Kree alien with enhanced physiology and advanced Kree technology, who has been a member of the Young Avengers and Dark Avengers.
Mary Marvel
Mary Batson, twin sister of Billy Batson, gains the “Shazam!” powers by speaking the magic word. As Mary Marvel, she possesses abilities similar to Captain Marvel, acting as a powerful force for good within the Marvel Family.
Masada
Debra Levin, Masada, is a powerful member of Youngblood. With her immense strength and near invulnerability, she is a formidable combatant. Her powers are often linked to her faith and inner conviction.
Maverick
Christoph Nord, known as Maverick, is a former mercenary and mutant operative. He can absorb kinetic energy, which he can then unleash as powerful concussive blasts. He has ties to Wolverine’s past and Weapon X program.
Max Mercury
Max Mercury is a Golden Age speedster, often called the “Zen Master of Speed.” He can travel through time and across dimensions using the Speed Force. He serves as a mentor to younger speedsters in the Flash family.
Mera
Mera is the Queen of Atlantis, Aquaman’s wife, and a powerful warrior from Xebel. She can control and harden water into various constructs and wields immense strength, making her a formidable ally and protector of the seas.
Mercury
Cessily Kincaid, or Mercury, is a mutant whose body is composed of non-toxic liquid metal. This unique physiology grants her shapeshifting abilities, enhanced strength, and near invulnerability. She is a loyal member of the X-Men.
Metamorpho
Rex Mason, Metamorpho, was transformed by a mysterious meteorite into the Element Man. He can transform his body into any element or compound found in the human body, allowing him immense versatility in combat and utility.
Midnighter
Midnighter is a brutal vigilante with a tactical computer in his brain that allows him to predict every possible outcome of a fight. He is a master combatant, often fighting alongside Apollo, and known for his no-holds-barred approach to justice.
Mighty Atom
Johnny Thunder, the Mighty Atom, was a Golden Age hero who gained incredible strength after being exposed to a strange formula. Despite his small stature, he possessed immense power, often fighting crime with a strong sense of justice.
Mighty Man
Mighty Man is a powerful superhero whose powers are transferred between hosts. The most prominent is Robert Berman, a disabled man who transforms into the musculature hero by saying “Mighty Man!” He is a frequent ally of Savage Dragon.
Minute-Man
Jack Wright, the Minute-Man, is a Golden Age hero who can perform super-feats for exactly one minute before needing to recharge. He fights injustice with his limited but potent abilities, known for his clock-themed costume.
Miracleman
Michael Moran transforms into Miracleman by saying “Kimota!” This powerful hero, created in a secret government project, grapples with his god-like powers and the dark origins of his existence, often exploring complex philosophical themes.
Miss Martian
M’gann M’orzz, Miss Martian, is the niece of Martian Manhunter and a White Martian. She often passes as a Green Martian and uses her vast array of powers, including telepathy and shapeshifting, to help the Young Justice and Teen Titans.
Miss Masque
Diana Adams, Miss Masque, is a wealthy socialite who becomes a masked vigilante to fight crime, particularly those who think themselves above the law. She is a master of disguise and a skilled investigator, preying on criminals’ fears.
Mister Fantastic
Reed Richards, Mister Fantastic, is the brilliant leader of the Fantastic Four. Exposed to cosmic rays, he gained the ability to stretch and contort his body. He uses his unparalleled intellect to invent incredible technologies and solve scientific mysteries.
Mister Immortal
Craig Hollis, Mister Immortal, is a mutant whose power is that he cannot die. No matter how he is killed, he always revives. He is often portrayed as a reluctant hero, seeking purpose despite his inability to escape life.
Mister Miracle
Scott Free, Mister Miracle, is a New God raised on Apokolips, a master of escape. He uses his incredible skills and advanced technology, like his Mother Box, to break free from any trap, symbolizing freedom in the DC Universe.
Mister Scarlet
Brian Butler, Mister Scarlet, is a district attorney who fights crime as a masked vigilante. He uses his keen intellect, deductive skills, and combat prowess to bring criminals to justice, often assisted by his sidekick, Pinky.
Mister Terrific
Michael Holt, Mister Terrific, is a polymath with twelve PhDs and an Olympic gold medal. He uses his genius to invent “T-Spheres” and combat crime, embodying “Fair Play.” He is a prominent member of the Justice Society of America.
Mockingbird
Barbara “Bobbi” Morse, Mockingbird, is an elite S.H.I.E.L.D. agent and biochemist. An expert combatant and master of espionage, she wields two battle staves. She is often associated with Hawkeye and the Avengers.
Mon-El
Lar Gand, Mon-El, is a Daxamite with powers similar to Superman under a yellow sun, but with a fatal vulnerability to lead. He comes from the planet Daxam and often serves as a member of the Legion of Super-Heroes in the future.
Moondragon
Heather Douglas, Moondragon, is a highly skilled telepath and martial artist trained by the Eternals of Titan. She possesses immense mental powers, including mind control, and often battles cosmic threats with the Avengers or Guardians.
Moon Knight
Marc Spector, Moon Knight, is a mercenary resurrected by the Egyptian moon god Khonshu. He suffers from dissociative identity disorder, adopting various personas to fight crime as Khonshu’s avatar, often with brutal efficiency.
MOTH
The M.O.T.H. (Mysterious Obscure Tangible Hero) is a well-meaning but often hapless sidekick to The Tick. He’s an ordinary man with no powers, who uses a moth-themed costume and gadgets to try and fight crime, usually with little success.
Motorhead
Samantha, known as Motorhead, is a cybernetically enhanced member of Youngblood. Equipped with advanced prosthetics, she possesses superhuman attributes and is a formidable fighter, often serving as the team’s heavy hitter.
Ms. Marvel
Kamala Khan, Ms. Marvel, is a Pakistani-American Inhuman who can stretch, shrink, and shapeshift her body. An optimistic fangirl of Captain Marvel, she balances her superhero life with her family and cultural identity in Jersey City.
Multiple Man
Jamie Madrox, Multiple Man, is a mutant who can create perfect duplicates of himself with a physical impact. These “dupes” can think and act independently, often helping him solve problems or creating comedic chaos.
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