There are 43 superheroes that start with the letter “J” featured in this complete list, covering heroes from well-known publishers like Marvel and DC Comics, as well as notable independent creators. Many of these characters share common themes such as super-speed, magical abilities, or cosmic powers, reflecting the rich variety of talents and stories found in the superhero world. From the powerful Martian Manhunter, J’onn J’onzz, to the tech-savvy Juston Seyfert who controls a giant robot, this list showcases an impressive range of heroes beginning with “J.”
Explore the full list below to discover detailed profiles on each hero.
Superheroes This column lists the hero’s name or alias. It helps you quickly identify the character.
Publisher Here, you find the company or imprint that created the superhero, such as Marvel Comics, DC Comics, or independent publishers.
First Appearance This shows the comic book issue where the character originally appeared, providing context for their introduction.
Powers This column describes the main abilities or powers the superhero possesses, highlighting what makes each character unique.
Description A brief summary explains the hero’s background, role, or defining traits to give you a clear understanding of who they are.
Superheroes that start with J
Superheroes | Publisher | First Appearance | Powers |
---|---|---|---|
J‘onn J’onzz | DC Comics | Detective Comics #225 | Shapeshifting, telepathy, flight, superhuman strength, intangibility, heat vision |
Jack B. Quick | Wildstorm | Gen¹³ Bootleg #1 | Super-speed, accelerated perception |
Jack Flag | Marvel Comics | Captain America #431 | Superhuman strength, agility, invulnerability, flight |
Jack Frost | Marvel Comics | USA Comics #1 | Cold manipulation, flight, superhuman durability |
Jack Hawksmoor | Wildstorm/DC Comics | Stormwatch #37 | Urban adaptation, superhuman attributes in cities, teleportation |
Jack of Hearts | Marvel Comics | Deadly Hands of Kung Fu #22 | Zero-energy manipulation, flight, superhuman strength, durability |
Jack Staff | Image Comics/Top Shelf Productions | Jack Staff #1 | Superhuman strength, agility, durability, flight, energy blasts |
Jack-Jack | Pixar/Disney | The Incredibles | Polymorphism, pyrokinesis, levitation, laser vision, teleportation |
Jack-in-the-Box | Image Comics | Astro City: Confession | Gadgets, enhanced agility, skilled acrobatics |
Jackpot | Marvel Comics | The Amazing Spider-Man #546 | Superhuman strength, agility, durability, invulnerability |
Jade | DC Comics | All-Star Squadron #25 | Green energy manipulation, constructs, flight, energy blasts |
Jaguar | DC Comics | Justice League of America #15 | Mystical transformation into a jaguar, enhanced senses, strength, agility |
Jakeem Thunder | DC Comics | Flash #134 | Genie/wish-granting via Thunderbolt, reality warping |
Janus | Marvel Comics | Marvel Preview #4 | Precognition, empathy, energy absorption, vampiric traits |
Jarella | Marvel Comics | Incredible Hulk #140 | None |
Jay Garrick | DC Comics | Flash Comics #1 | Super-speed, vibratory abilities, enhanced healing |
Jemm | DC Comics | Jemm, Son of Saturn #1 | Superhuman strength, flight, telepathy, energy blasts |
Jennifer Kale | Marvel Comics | Adventure into Fear #11 | Magic, sorcery, mystical knowledge |
Jenny Quantum | Wildstorm/DC Comics | Stormwatch #37 | Reality manipulation, energy blasts, flight, psychic abilities |
Jenny Sparks | Wildstorm/DC Comics | Stormwatch #37 | Electricity manipulation, flight, energy blasts |
Jericho | DC Comics | Tales of the Teen Titans #43 | Possesses others through eye contact |
Jesse Quick | DC Comics | Justice Society of America Vol. 2 #1 | Super-speed, flight, superhuman strength |
Jessica Cruz | DC Comics | Green Lantern #13 | Green Lantern Power Ring: flight, constructs, energy blasts |
Jessica Jones | Marvel Comics | Alias #1 | Superhuman strength, limited flight, enhanced durability |
Jester | Marvel Comics | Daredevil #42 | Skilled gymnast, martial artist, trick weapons, master of disguise |
Jet | DC Comics | Millennium #2 | Atmospheric energy manipulation, flight, energy blasts, superhuman durability |
Jocasta | Marvel Comics | The Avengers #162 | Superhuman strength, durability, flight, energy blasts, technological interface |
John Constantine | DC Comics/Vertigo | Swamp Thing #25 | Magic, demonology, cunning, con artist |
John Force, Magic Agent | Image Comics | John Force, Magic Agent #1 | Magic, spells, occult knowledge |
John Stewart | DC Comics | Green Lantern #49 | Green Lantern Power Ring: flight, constructs, energy blasts |
John the Skrull | Marvel Comics | Excalibur #69 | Skrull shapeshifting, enhanced strength, agility |
Johnny Quick | DC Comics | More Fun Comics #71 | Super-speed using a speed formula, vibratory abilities |
Johnny Thunder | DC Comics | Flash Comics #1 | Genie/wish-granting via Thunderbolt |
Jokester | DC Comics | Countdown #31 | Master strategist, skilled combatant, trick weapons |
Jolt | Marvel Comics | Thunderbolts #1 | Bio-electric energy generation, enhanced speed, agility, strength |
Joseph | Marvel Comics | X-Men #335 | Magnetism manipulation, flight, force fields |
Josiah X | Marvel Comics | The Crew #1 | Superhuman strength, agility, durability, healing factor |
Jubilee | Marvel Comics | Uncanny X-Men #244 | Plasmoid energy blasts (fireworks), energy resistance |
Judge Dredd | 2000 AD | 2000 AD Prog #2 | Expert law enforcer, armed and trained, very skilled combatant |
Judomaster | Charlton Comics/DC Comics | Special War Series #4 | Master martial artist, peak human conditioning |
Junta | Image Comics | Stormwatch #37 | Telekinesis, energy manipulation, flight |
Justice | Marvel Comics | Giant-Size Fantastic Four #4 | Telekinesis, flight, force fields |
Juston Seyfert | Marvel Comics | The Incredible Hulk #58 | None (operates a Sentinel) |