With 54 superheroes whose names start with the letter “P,” this comprehensive list covers a wide variety of characters from major comic book publishers like Marvel and DC, as well as notable independent creators. Many of these heroes share interesting traits, such as powerful cosmic abilities, mutant powers, or advanced technology skills, reflecting the diversity and richness of superhero storytelling across the globe.
Explore the detailed table below to discover each character’s publisher, first appearance, powers, and a brief description.
Publisher This column shows the company or imprint that created and published the superhero, such as Marvel Comics, DC Comics, Image Comics, or other notable publishers. It helps you identify which comic book universe or style the character belongs to.
First Appearance Here you find the date or issue when the superhero first appeared in comics. This information reveals the character’s origins and historical context within the evolving world of comic books.
Powers This column lists the main abilities or skills the superhero possesses, from super strength and flight to telepathy and energy manipulation. It highlights what makes each hero unique and powerful.
Description In this section, you will read a brief overview explaining the character’s background, key traits, and role in their stories. It provides useful insight to better understand each superhero’s place in the comic book world.
Superheroes that start with P
Superheroes | Publisher | First appearance | Powers |
---|---|---|---|
Painkiller Jane | Event Comics / Image Comics | October 1996 | Enhanced healing factor, skilled combatant |
Paladin | Marvel Comics | November 1974 | Master combatant, expert marksman, skilled strategist, uses advanced weaponry |
Panacea | Marvel Comics | April 2017 | Healing powers, can cure injuries and diseases |
Pandora | DC Comics | August 2011 | Immortality, wisdom, can see and influence the DC Universe’s history |
Para-Girl | DC Comics | October 1965 | Super strength, flight, invulnerability, heat vision (Daxamite powers) |
Paradigm | Image Comics | November 1992 | Technopathy, can control and merge with technology, energy manipulation |
Paradox | DC Comics | September 2019 | Chronokinesis, reality manipulation, energy projection |
Paragon | Image Comics / Marvel Comics | July 1992 (Image) / October 1967 (Marvel) | Super strength, flight, energy projection, invulnerability |
Paranormal | Marvel Comics | March 1994 | Superhuman strength, flight, energy manipulation, can control supernatural forces |
Patriot | Marvel Comics | April 2005 | Enhanced strength, speed, and durability (from Super-Soldier Serum) |
Peacemaker | DC Comics | November 1966 | Expert combatant, marksman, uses advanced non-lethal and lethal weaponry, armored suit |
Penalty | Marvel Comics | March 1992 | Superhuman strength, durability, skilled combatant, uses a power-draining weapon |
Penance | Marvel Comics | August 2006 | Superhuman strength, agility, invulnerability, generates kinetic energy spikes |
Perfekt | Image Comics | December 2008 | Super strength, flight, invulnerability (Viltrumite abilities) |
Phase | Marvel Comics | February 1993 | Intangibility, can phase through solid objects |
Phantasm | DC Comics | December 1993 | Master combatant, uses smoke and bladed gauntlet, stealth |
Phantom Lady | DC Comics | August 1941 | Invisibility, uses “black light” ray projector, skilled combatant |
Phantom Stranger | DC Comics | September 1952 | Immortality, superhuman strength, flight, teleportation, reality manipulation, vast cosmic knowledge |
Phenomenon | Marvel Comics | February 1993 | Energy manipulation, flight, superhuman strength |
Phoenix | Marvel Comics | September 1963 | Telepathy, telekinesis, cosmic energy manipulation (Phoenix Force), resurrection |
Photon | Marvel Comics | October 1982 | Energy manipulation, can convert herself into any form of energy within the electromagnetic spectrum, flight, light speed travel |
Pioneer | Marvel Comics | July 1941 | Expert marksman, skilled with a lasso, proficient in combat |
Plasma | Marvel Comics | January 1998 | Energy manipulation, can project plasma blasts, flight |
Plastic Man | DC Comics | August 1941 | Malleability, shapeshifting, invulnerability, regeneration |
Plastique | DC Comics | June 1982 | Pyrokinesis, generates explosive energy, skilled in explosives |
Polar Boy | DC Comics | March 1963 | Cryokinesis, can generate and manipulate ice and cold |
Polaris | Marvel Comics | October 1968 | Magnetokinesis, can manipulate magnetic fields, flight, energy blasts |
Power Boy | DC Comics | February 1976 | Super strength, flight (solar energy absorption) |
Power Girl | DC Comics | January 1976 | Super strength, flight, invulnerability, heat vision, ice breath, super-speed |
Power Man | Marvel Comics | June 1972 | Superhuman strength, unbreakable skin, accelerated healing factor |
Power Princess | Marvel Comics | October 1969 | Super strength, flight, invulnerability, enhanced longevity |
Powerhouse | Image Comics | February 1994 | Energy manipulation, absorbs and redirects energy, flight |
Precision | DC Comics | December 2004 | Super speed, enhanced reflexes and agility |
Prime | Malibu Comics | June 1993 | Super strength, flight, invulnerability, shapeshifting into adult form |
Prism | Marvel Comics | October 1986 | Energy absorption, can refract light, project energy blasts |
Prodigy | Marvel Comics | October 2003 | Can temporarily replicate skills and knowledge of anyone nearby |
Professor X | Marvel Comics | September 1963 | Telepathy, psionic blasts, mind control, genius-level intellect |
Protector | Marvel Comics | August 2000 | Superhuman strength, speed, durability, skilled combatant, uses advanced Kree technology |
Protégé | Marvel Comics | February 1998 | Power mimicry, can absorb and replicate any power |
Prowler | Marvel Comics | November 1969 | Genius inventor, skilled combatant, uses tech-based gadgets, gliding suit |
Psion | DC Comics | May 1982 | Psionic energy projection, telepathy, mind control |
Psionic | Marvel Comics | June 1992 | Telepathy, psionic energy blasts |
Psiphon | Image Comics | February 1994 | Can drain life force/energy from others |
Psycho | Marvel Comics | January 1998 | Mental manipulation, can induce fear or insanity |
Psycho-Ghost | Marvel Comics | November 1978 | Intangibility, fear induction, energy manipulation |
Psycho-Knight | DC Comics | December 1989 | Enhanced strength, skilled combatant, uses gas weapons |
Psylocke | Marvel Comics | December 1976 | Telepathy, telekinesis, psychic knife, martial arts mastery |
Pulsar | Marvel Comics / DC Comics | October 1982 (Marvel) / April 1983 (DC) | Energy manipulation (Marvel), sonic blasts (DC) |
Pulsar Stargrave | DC Comics | February 1965 | Cosmic energy manipulation, superhuman strength, flight |
Pulse | Marvel Comics | January 2004 | Disruption of powers/tech, electromagnetic pulse generation |
Punisher | Marvel Comics | February 1974 | Peak human physical condition, expert marksman, tactician, combatant, uses vast arsenal of weaponry |
Punk Mambo | Valiant Comics | November 2012 | Voodoo magic, spiritual connection, divination |
Pylon | Marvel Comics | February 1993 | Energy absorption and redirection, flight |
Pyramid | DC Comics | September 1990 | Telekinesis, energy manipulation, creates energy constructs |